﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using Road3App.Model.CrossroadNs;
using Road3App.Model.CrossroadNs.TrafficlightNs;

namespace Road3App.Views.UserControls.EditControls.Crossroad
{
    /// <summary>
    /// Interaction logic for TrafficLightUC.xaml
    /// </summary>
    public partial class TrafficLightUC : UserControl
    {
        public TrafficLightUC()
        {
            InitializeComponent();
        }

        public TrafficLightUC(Cell cell)
            : this()
        {
            this.DataContext = cell;

            SetValue(Grid.RowProperty, cell.Coords.Y);
            SetValue(Grid.ColumnProperty, cell.Coords.X);
        }

        private void Rectangle_MouseLeftButtonDown_1(object sender, MouseButtonEventArgs e)
        {
            Cell cell = this.DataContext as Cell;
            if (cell == null)
                return;
            if (cell.TrafficLight == null)
                return;

            TrafficLight.SwitchState(cell.TrafficLight);
        }
    }
}
